The First Descendant
Summary
The First Descendantis a game thattypically does an excellent Book of Job of introducing new player to its many systems . tutorial are well - paced to prevent info overload while still being detail enough to be useful . However , this is not the case for all the game ’s features .
Many feature are not explicitly discourse in the game . While this means there are mechanics for veterans to discover , it can also intend that players do not get to take advantage of some timber - of - life mechanics . At unfit , players maywaste fourth dimension farming for power train or material they ultimately will not postulate . Some of these feature may be brushed on by the game , but knowing the following factors will hold open metre and thwarting .
Gluttony is a new and highly challenging boss that will take out your best Descendant without nictitate and can not be harmed as easily in return key .

10You Do Not Need To Travel In The Overworld To Access Special Operations Or Infiltration Missions
You Can Start Infiltration Missions Next To Albion Fast Travel Point
While many of the Special Operations and Infiltration missions are easy to reach from nearby dissipated locomotion points , there are elision that can result in several wasted minutes of running around . The Bio - Lab Infiltration missionary post in White - night Gulch , for example , is located a few hundred time from the close fast locomotion station and requires the musician to navigate through the Hatchery , which has a layout that can be confusing for new players .
The musician involve to select the correct mission on the world mapping , which seem to start it .
rather of trying to reach the mission startle degree from a libertine travel level in lily-white - nighttime Gulch , the player can originate it directly from Albion . Between the main Albion truehearted travelling detail and the Prime mitt are two globes with icon above them . One has an Infiltration mission ikon while the other express a globe . The first can be used to instantly embark on any Infiltration mission , while the second can be used to start a Special Operation . The instrumentalist needs to select the correct mission on the world map which appear to start it .

Art image by Katarina Cimbaljevic
9You Can Get Crystallization Catalysts As Soon As You Unlock The Appropriate Farming Missions
Reset To Zero But Get To Upgrade By Half The Cost
Crystallization catalysts are one of the most important method acting for increasing power inThe First Descendant . These add a socket at the cost of resetting a Descendant or weapon level to one . These sockets rationalize the monetary value of a module in half , set aside players to put more herculean modules on their gear . ordinarily , crystallization accelerator are fairly expensive at 300 Caliber a piece , which is a small more than $ 5,which add up if the player wants to max out their favourite weapons and Descendants . fortunately , they can be researched and farm .
WhileThe First Descendantwill cater a crystallisation accelerator for free , this does not happen until the player reach Mastery social station 12 . This might lead to the belief that the rank is a requirement for researching the material , but this is not the grammatical case . crystallisation catalysts can actually be research from the start up mastery social status , though the player will require to unlock the missions to farm the appropriate material . White - night Gulch is the terminal part of this puzzle , so once this area is reached , the farming can begin .
8Completing A Mission On Hard Mode Counts As A First Time Completion For Mastery Experience
But This Only Works For The First Time You Do It
While the first few mastery social rank are easy to achieve just by playingThe First Descendant , additional mastery ranks will eventually require supernumerary work on the part of the instrumentalist . domination experience will be remove the first time a foreign mission is discharge , but after the final level is done , there will be no unfinished deputation . That is , there will be no more unfinished missions on normal mode .
This means a young chunk of mastery experience can be gained by running through the same missionary station the player has already completed , but at a higher trouble .
After normal modality has been complete , toilsome mode will be unbarred . Hard style increases difficulty and adds a score mechanic , which can increase drop rates for completion . However , what may not be instantly obvious is thathard - musical mode missions are count as newfangled mission for the purposes of mastery experience . This intend a new lump of mastery experience can be gain by running through the same missions the player has already completed , but at a higher difficulty . However , like to the normal modal value missions , this only works for the first time .

7Mastery Experience Is Not Gained Again After Using A Crystallization Catalyst
You’ll Have To Switch To A New Descendant Or Weapon
While control experiencecan be gain by complete a military mission for the first time , there are other ways to make it as well . descendent have individual storey , and each weapon system has technique levels . In both cases , the level will increase the stats of the Descendant or weapon . Increasing the horizontal surface of descendant and weapons will give to the player ’s mastery rank .
rase up unlocks various new benefits for characters in The First Descendant , but farming for XP can be a grind unless you use the correct methods .
However , it is deserving noting that just as mastery experience is only gained when a mission is dispatch for the first fourth dimension , it is also only gained when a descendent or weapon is even for the first prison term . This means that when a crystallization accelerator resets a level to one , mastery experience will not be acquire from give the max degree again . Increasing your mastery rank will thus require you to trade to a new Descendant or a new weapon system .

6Presets Offer Additional Bonuses
Easy Loadout For Specific Missions and Automatic Equipment Retrieving
The First Descendantallows players to apply multiple setups for the modules used by descendant and weapons . This allows the participant to use one setting for push Colossi , one for clearing missions quickly , and one for any other purpose . However , The First Descendanttakes this one step further with its presets .
Presets allow the player to salvage a specific Descendant , weapon loadout , The First DescendantReactor , and external components . This can be used tocreate a Bunny loadoutfor clearing deputation quickly , a Sharen loadout for clearing outstation , or an Ajax preset for tanking . This is already convenient enough on the surfacebut presets will also automatically retrieve equipment from storage , allowing the player to save armoury space for loot .
5You Can Only Use An Energy Activator Once Per Weapon Or Descendant
They Are Quite Expensive But Can Be Acquired For Free
Modules are key to increasing power inThe First Descendant , and the more potent the mental faculty , the more capacity it will use . Players will quickly die hard up against this limit , and it can be treat in one of two way . The first , as discussed earlier , is to foreshorten module capacity in half by assigning sockets using crystallization catalysts . The other option is to use an free energy activator , which will for good increase electrical capacity by 20 .
The other option is to employ an vitality activator , which will permanently increase mental ability by 20 .
Unlike crystallization catalyst , Department of Energy activators can only be used once for each weapon or descendent . To boost capacity , the musician will have to pursue both energy activators and crystallizing catalysts . An vigour activator can also be acquired for destitute during the narrative , but they are otherwise quite costly . Each one will run 1,200 Caliber , about four clock time the cost of a crystallisation accelerator .

4Descendants Can Be Pinned From The Descendants Menu
No More Time Wasted Looking For The Right Character
The First Descendantcontains well over a dozen alternative for playable lineament . By default , a player is limited to 10 expansion slot for posterity . While this seems like a tidy sum for a new histrion , it is only about half of the Descendants on offer . Even with just a few Descendants unsecured , it can be frustrating to take a specific one before a mission .
as luck would have it , there is an option to pin your favorite characters in the Descendants bill of fare . After pressing the button to bring up the Descendants lean , the player can snap on the pin choice at the top right wing of the list to save a Descendant as a ducky . This is especially utile for character like Sharen , who are all but command to grow sure materials .
3You Should Unlock Sharen As Soon As Possible
The Only One With Stealth Abilities
While each Descendant can take on most of the game ’s subject matter alone , there are some action which essentially require the use of a specific Descendant . Encrypted vaults , for example , are technically doable by any Descendant , but Enzo has a much easier time and get fillip for clear those vaults . When it get along to strategic outposts , however , Sharen is all but necessaryfor acquiring some materials .
weapon system Proficiency in The First Descendant refers to how intimate you are with a certain tool as you level it up and what changes you could make to it .
strategical outpost offer fillip drop rate for completing them undetected . This can even put up multiple unstructured cloth for a single clear . Unfortunately , it is also the only way to obtain some uncrystallised material , and that mean Sharen will be require to farm some stuff . Sharen is the only descendent with an power to go into stealing with her combat-ready disguise ability . The only other way to finish a strategic frontier settlement " undetected " is to lure out the enemies , vote down them promptly , and interact with the consoles before the enemy respawn .

2Console Players Have A Faster Option For Accessing Dialogue Options
D-Pad Can Be A Time Saver When In Dialogue
While many people playThe First Descendanton PC , a late investor call from the biz ’s developer , Nexon , reveal that about 60 % of the player base is on cabinet . The secret plan mostly wager quite well with a controller , but certain activity , like carte du jour seafaring , still require the consumption of a cursor . This can be unenviable and slow on a control , but fortuitously , there are immobile alternatives in some computer menu .
The most noticeable console adjustment is accessing dialogue instantly using the D - domiciliation . WhileThe First Descendantdoes not have the traditional duologue options of choosing the player ’s response , starting a cutscene often require the player to select an selection in the dialog bill of fare . When the playerpresses justly on the D - pad , their cursor will automatically move to the option . This saves a 2nd or two of scroll the pointer , which can add together up over the course of the tarradiddle .
1Not All Fast Travel Locations Are Considered Outposts
Sometimes You Can Fast Travel But Not Change Descendant
Many of the maps ofThe First Descendantare big enough to guarantee two or more fast travel locations . These fast travel spots are carve up into two types : outposts and temporary dependable zones . Outposts are unlocked as soon as an area is unsecured during the story , but temporary safe zones have to be reached first . While both let the player a fast alternative for sailing , they arenot the same .
If the thespian tries to vary their descendent in the airfield , they will be presented with a message recitation , " Descendants can only be changed in Albion or at outpost . " That same participant may be confused , then , if they fast go to a positioning and are still unable to exchange their descendent . This stem from the fact that temporary safe zones are not treated as outpost . fortuitously , The First Descendantmakes a clear distinction between the two , listing whether a riotous travelling lymph gland is a outpost or impermanent good zone above the name of the node .
source : Emmie Jacob / Youtube

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