Dungeons & Dragons: Honor Among Thieves
Wizards of the Coast has expose that revised version of the three coreDungeons & Dragonsrulebooks are being issue in 2024 , which buff are already referring to this as the5.5 version ofD&D , as it ’s survive to be upgrade the existing pattern , base on feedback from the consultation . This will give the developers the opportunity to give the weapon predominate an redevelopment , as they lack the punch that they had in previous edition .
The rules regarding arm have become less strict over the course ofD&D. There was a time when Wizards were curb to only five weapons , whileClerics could only use blunt arm , as it was against the normal for them to use blade . One of the main benefit of meet a Fighter was that they were free to apply whatever armor or weapon system they liked . As clock time went on , the rules became less nonindulgent , and the classes were given more tolerance to apply the artillery they wanted .
Related : D&D 5.5 : Playable Races That Should n’t repay

In the current variation ofD&D , the weapon system has been streamline even more . The classes are given free weapons at creation , throw it easier for newfangled players to quickly wrap up their new heroes . There are also few limitation on what weapons the grade can employ . The job is that theweapons inDungeons & Dragons5ethemselves are n’t as interesting as they could be . The upcoming D&D 5.5Player ’s Handbookhas the chance to fix this , by introducing new rules for the weapons , as well as adding some new ones to the biz .
D&D 5.5 Can Make Existing Weapons More Diverse
The big issue with the current weapons inD&Dis that some of them are almost superposable , save for their price and weight . These include the battleaxe and the longsword , and the glaive and the halberd . There are also some weapon system that are outclassed by others . There ’s no rationality to choose the warfare pick over the tuck , for exemplar , as the rapier has the Finesse calibre and only cost an extra 20gp .
The same go for choose the flail over the warhammer , since the warhammer has the Versatile ( 1d10 ) quality and only costs 5gp more . There are lots of possible weapon qualities that could be added to makeweapons more diverse inD&D5.5 , some of which were used in previous editions . These could admit weapon system caliber that improve the luck of touch off / shoving an enemy , weapons that can draw rider off mounts , weapons that play better against unarmored enemy , and artillery that work better against panoplied enemies .
D&D 5.5 Should Bring Back Masterwork Weapons
One surprising element ofD&Dthat was cut in the fifth edition is the idea of masterwork weapons . In the third edition , a masterwork weapon system was considered to have been made by a skilled smith or was craft from a ranking metal or wood than the standard weapon system that most fictitious character would encounter . In practice , this mean that the weapons had a +1 to hit , but not to damage , and they would cost more to purchase .
relate : New D&D Critical Role Collaboration Is Set In Exandria & Coming 2022
Theidea of masterwork weapons workedbecause it was a groovy way of rewarding the actor at lower levels without give them witching weapons . It was also handy for players to keep a masterwork weapon on them after acquiring wizard weapon system , as they still retain their fillip in environment where magic did n’t run , such as in an surface area under the effects of anantimagic fieldspell . Having masterwork weapons restoration forD&D5.5 would be a great path to revitalise the way weapon crafting works in the plot .

D&D 5.5 Can Fix Slings To Make Them More Viable
The weapon system that has suffered the most in the fifth edition is the sling . In the Clarence Day ofAdvanced dungeon & Dragons , they were beloved by Mages around the multiverse . The weapon survival useable to spellcasters was minuscule inAD&D , with the inadequate mage only having access to the dagger , quarterstaff , dart , tongue , and catapult .
The sling was a great alternative because its ammunition was inexpensive . It could also easily be found everywhere , further incentivizing it as a weapon system of choice for players . The sling fall from blessing in the third edition ofD&D , when spellcasters gained accession to crossbows . In 5e , the sling is all but useless , as approach tobattle cantrips inDungeons & Dragons(which can be cast repeatedly ) means there is small understanding for spellcasters to even own ranged weapons .
relate : D&D : Best Harengon Character Traits In Wild Beyond The Witchlight

The revised rules forD&D5.5can make the triangular bandage better and give it a much - needed boost , by increasing its damage die , give it the Finesse quality , giving it incentive wrong on decisive hits , or even giving it some special quality - such as dealing extra damage against unarmoured foes . The sling saved many Mages in the days ofAD&Dand is still a peachy option in the oldBaldur ’s Gategames . Its legacy should be on in the unexampled 5.5Player ’s Handbook .
D&D 5.5 Should Bring Back Exotic Weapons
One of the best ideas from the third variant that was go away behind in 5e was alien weapon system . These belonged to a third compartmentalisation of weapon , which were either exceedingly rarefied , or difficult to employ . In mechanically skillful terms , exotic weapon inD&Dwere strongerthan received weapons or possessed unique trait that made them stand out . The haul was that the histrion had to expend a exploit so as to apply them , to reflect the extra training they have undertaken to use such an hidden weapon system . The other haul was that exotic weapons were also harder to discover , which mean that magical versions were extremely uncommon .
D&Dhas gradually been add more fantastical races and type family to the secret plan . The Wild Beyond the Witchlightadded newfangled races , like the faerie and the harengon , the latter of which are humanoid rabbit . Meanwhile , Eberron : Rising From The Last Waradded the Artificer class , which is like a magical variant of Iron Man , andVan Richten ’s Guide to Ravenloftadded the College of Spirits subclass for Bards , sprain them into Persona - users . Despite all of these fantastic conception , the characters are running around with the same honest-to-god longswords and greataxes . The exotic weapons have the hazard to make these bizarreDungeons & Dragonscharacters stand out even more from the crowd .
Next : What keep & Dragons rule Could Be Updated For D&D 5.5



