Dungeons & Dragons: Honor Among Thieves

Strixhaven : A Curriculum of Chaosis a newDungeons & Dragonssourcebook that adapts the Strixhaven University fromMagic : The Gatheringinto the   game . The book includes over forty new monsters , many of which will be familiar to theMagic : The Gatheringfans , but they are n’t restricted to any one setting . There are some monsters inStrixhaven : A Curriculum of Chaosthat are easy to adapt for homebrew campaigns so that they can be used as villain withoutconnecting them toStrixhaven .

In the lore ofMagic : The Gathering ,   Strixhaven University exists on a planer call Arcavios . Strixhaven : A Curriculum of Chaossays straight off the bat that this does n’t have to be the grammatical case inD&D. It ’s easy to move Strixhaven to one of the survive political campaign worlds , like Faerun in the Forgotten Realms or Oerth from Greyhawk . It ’s also easy to add together to ahomebrew setting created by the DM . The magical nature of the school means it ’s well-heeled to ground that it ’s covered in arcane defending team , which forestall outsiders from entering without an invite . This can stop the school from interfering in install plot line , as the staff might operate on under an oath the prevents them from charm political sympathies and only focusing on academe .

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Strixhaven : A Curriculum of Chaoshas some awing monsters , but a pile of them are far too inviolable to be meet by the averageD&Dparty . The five founding dragons , the Oracle of Strixhaven , and the Archaics are all high - level threats , as well as beingtightly connect to the traditional knowledge of Strixhaven . There are some low - tier threat in the group that can easily be tweaked to fit out into any campaign , where they will propose new kinds of combat face-off and can make for interesting villains .

New D&D Monster Mage Hunter Is A Terminator For Wizards

Arcane spellcasters incline to have thehighest damage end product in anyD&Dadventuring party , especially when it comes to assault threat over a expectant arena . A Mage Hunter is a monster that is designed specifically to track down spellcasters and kill them . It does this through several special power that make interpret received tactics useless , and the mages of the group will need to rely on their ally , for survive these xenomorph - style threats . A Mage Hunter has two forms : Sentry Form , where it can pretend a spellcaster within 120 ft with a magical mark that allows it to cut through the mark wherever it run , and Hunter Form , where it gain its combat abilities and can follow its foes .

A Mage Hunter has 120 ft blindsight and is immune to conditions like blinded , charmed , deafened , terrified , and prone . It has a limited ability call Magic Sense , which detects all spellcasters , magic detail , and active spells within 120 ft . This signify it ’s almost impossible to cover from a Mage Hunter , as it will see through put-on likeinvisibility . The fact that it ’s blind and swear on supernatural senses means that it can not be fooled by illusions , and its immunity mean that it ’s hard to disable with spells .

By far the most terrifying ability ofDungeons & Dragons’Mage Hunter is call Consume and Destroy , which is a reaction that let the Mage Hunter only take half of the damage from a turn , and it can send the other half of the damage aright back at the caster , which they have to return a Dexterity saving throw to nullify . This mean that even theevokers can not easily stop a Mage Orion . This animal has the chance to be theD&Dequivalent of a Terminator , as it tracks the company endlessly , ignore their wizard ability , and wo n’t cease until its target is dead .

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The Mascots Are Entertaining Low-Level D&D Threats

It can be hard for DMs to add up up with uniquelow - level encounters forD&Dparties . The averageD&Dgroup will soon produce weary of defend bandits , goblins , kobolds , orcs , systema skeletale , and zombi , so the DM will have to look elsewhere for their crop of baddies . Strixhaven : A Curriculum of Chaoshas lots of low - level enemies that can be slot into games , with the Apprentices and Pledgemages from the five Strixhaven college making for nifty spellcaster bosses in other games , as it ’s fairly easy to scrub any mention from Strixhaven and just habituate them as cultist .

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The five colleges have even good enemy for scurvy - tier party , in the form of the Art Elemental Mascot of Prismari and the Inkling Mascot of Silverquill . The Art Elemental Mascot is a being of thoroughgoing verbalism , resembling a being that is write of swirling vividness and energy . Along with its melee and range attack , it can attempt to charm a party member with its Captivating Artistry power once per sidereal day , and it can potentially blind multitude for one round of golf when slain . These make for great guardians in an prowess picture gallery or museum , during missions where the instrumentalist are sneaking around and trying to slip something .

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The Inkling Mascot is a wisp made from ink that can blind antagonist with its spray blast , kind of like the Squid from theMario Kartseries . These would be fit random confrontation in acampaign reading ofCandlekeep Mysteries , or as defender of a spellcaster ’s abode . What makes both the Art Elemental Mascot and Inkling Mascot is that they ’re both CR 1/4 brute , which means a mathematical group of them can be thrown at a blue - level party without too much risk , and they will feel a lot more unique as an brush than another mathematical group of goblins or undead .

Dungeons & Dragons' Oriq Blood Mage Is A Deadly Assassin

The Oriq are a cloak-and-dagger beau monde of mages that need to overthrow Strixhaven University . This component of there backstory is enough to cut so that they can be repurposed and used in any campaign . The Oriq Blood Mage can be used as a guide for a mid - level scoundrel in a home brew campaign , as they have a numeral of traits that protect them from some vulgar player tactics . The masks worn by the Oriqprotect them from Divination spellsand give them a huge incentive to Deception checks , which prevents players from tracking them down with magic , or well sussing out I that are playact as spies . The Oriq Blood Mage has the Sanguine Sense power , which means it can sense living organism within 60 ft , disregardless of cover or magical obfuscation , which intend it ’s also really hard for the players to get the drop on one .

What induce an Oriq rakehell Mage so terrific is its descent Boil ability , which creates a 20 foot firmament of blood - red mist . Those who are get in the sphere have to pass a DC 17 Constitution delivery throw , with a go bad save resulting in 7d10 harm and being invalid for the next turn . The Blood Boil ability is like a high - level Tremere field fromVampire : The Masquerade , and those who saw similar power atplay inVampire : The Masquerade - Bloodlineswill know how horrifying it can be . The Oriq Blood Mage also has Blood Lash as its standard attack , which prevent a struck mark from healing until the Blood Mage ’s next turn . The Oriq Blood Mage is the total package when it come to being a mid - levelD&Dvillain , as players ca n’t use thaumaturgy to easily track them down , they have some powerful ability that include body revulsion component , and they also see really cool in their art .

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Strixhaven : A Curriculum of Chaosis usable now .

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Dungeons & Dragons: Honor Among Thieves