Dungeons & Dragons: Honor Among Thieves
Demons and saint are a coarse sight inDungeons & Dragons , and they have their own menage in the multiverse . D&D ’s Outer Planes contain its various afterlives - the region where gods domicile and where reality is shaped by beliefs .
MostD&Dcampaign place setting exist on the Material Plane , which is flanked by the Feywild and Shadowfell . These three planes are blanket by the Ethereal Plane , a boundary that keeps them disjoined from the kingdom beyond . The Ethereal Plane is surrounded byD&D ’s four Inner Planes , each of which is based on one of the authoritative constituent . The primary planes are necessary to maintain realness , and they can be influenced by residents of the Material Plane with certain sorcerous effects , like summoning magical spell .
Related : Why D&D Dungeon Masters Actually Need To Make Maps

Outside of the Inner Planes are the realms of the divine . These are have it off as the Outer Planes , and they consist of different location that arebased onD&D ’s alignment system . If a mortal dies on the Material Plane , their soul is guided to one of the Outer Planes . The mortal ’s actions in life determine which Outer Plane they go to .
How D&D’s Afterlife Works In The Outer Planes
There are sixteen Outer Planes , all ruled over by deity and knock-down beings . It ’s common forgods from different hunting expedition settingsto partake a plane but maintain their own space . Mount Celestia , for instance , houses both Heironeous from Greyhawk and Torm from the Forgotten Realms . These planes also contain creatures like angels , demons , and devils , all of which serve the rulers of their respective region . The sixteen planes ( and their corresponding alignment ) are :
While a quick pleasure trip to heaven or hell might not be the experience most players expect , it ’s possible for mortals to journey to the Outer Planes with the aid of magical spells or portal , just like the Inner Planes . These realm represent saturated belief given signifier , without the restrictions of the Material Plane’sphysical rules to keep affair in stop . They are bound to the wills of their ruler , which imply they can change at a moment ’s notice . There are manyDungeons & Dragonsadventures that involve a misstep to the Outer Planes , but all quality will visit them eventually ( unless they have a phylactery handy ) .
Next : D&D : Why Ravenloft ’s Lamordia Is Perfect For Frankenstein Fans


