Dungeons & Dragons: Honor Among Thieves
" Primordial Fantasy " is the name of the plot forPlanegea , aDungeons & Dragons5e setting designed by Atlas Games . While still cohere to the 5th edition rules , Planegeare - flavors theD&Dexperience by putting players in a world with primal Supreme Being , roaming hunter - gathers , tools of stone , and prehistorical brute such as dinosaurs co - exist with dragon and giants . The lead scene can be anachronic at times , throw together prehistorical species split up by billion of years and working off a papa civilisation sympathy of the " Stone Age " ; unlikeJurassic Parkor10,000 B.C.,Planegeadoes have the alibi of being a magical phantasy domain .
In some ways , thePlanegeasetting isa mirror toD&D’sDark Sun , a post - apocalyptical sword - and - sorcery fantasy setting first created forDungeons & Dragons2nd edition . While Athas , the world ofDark Sun , is a literally god - forsaken wasteland blight by the reckless use of goods and services of life sentence - run out arcane magic , Planegeais a young creation teaming with megafauna , migratory clans and young , half - take form deities . Furthermore , Wizards inDark Sunare hated and persecuted for do the art that bankrupt the environment , while inPlanegea , this same contempt is reserved for Druids and Rangers , whose powers siphon the inspired energy small gods need to come through .
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In October of this year , Atlas Games will launcha Kickstarter campaignto raise fund for a full - lengthPlanegeasourcebook . In the meanwhile , tabletop gamers can reach the freePlanegeaQuickstart on the Atlas Games website , a compact document that reveals several interesting detail about thisD&D5e setting .
The Setting Of Planegea Enforces A “Stone Age Stasis” On Player Characters
Atlas Games , to a academic degree , present their world ofPlanegeaas the distant pre - chronicle of a chivalric fantasysetting like theD&DclassicForgotten Realms . Classic fantasy clerics , for instance , are re - flavour as Shamans who frequently need to spirt tie with the local gods of every new domain their clan passes through , while necromancer are re - season as " Spell - Skins " - mages who construct spells by wee-wee cave paintings , then tattoo copies of those image onto their flesh . CertainD&Draces inPlanegeahave also been re - flavored as being in a " primaeval " or " half - take form " state : Elves are gossamer , lambent exiles from the world of dream , while dwarves are beings part composed of stone .
At the same time , Atlas Games has introduce specialRPG humankind - building detailsto keep theirPlanegeasetting locked at a " Stone Age " level of technology . Metal ore does n’t subsist in this circumstance , for starter motor , making it unacceptable to players to make a technological revolution using out - of - character knowledge . Writing , number , wheels , crop , and money are also forbidden in the world ofPlanegea , with those who attempt to innovate such drill dying gruesomely at the hand of the enigmatic " blackguard of the Blind Heavens . "
Did Atlas Games take to impose these in - universe restriction to keep the " Stonepunk Fantasy " genre of theirPlanegeasetting ? in all probability not ; in genuine - lifetime , the Paleolithic era hold out for millions of years beforeHomo Sapiensdiscovered agriculture , wheels , metal - workings , written material , and other staple fiber of sedentary civilization . in the end , though , the " Stone Age Stasis " restrictions ofPlanegeacan easily be ignored ifa Dungeon Master like ; furthermore , Atlas Games seems to have insert these " Stone Age Stasis " reign purely so thespian could break them – either through clever technological loopholes or epic quest to as if by magic change the nature of realism .

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The Prehistoric Megafauna Of Planegea Technically Shouldn’t Co-Exist
Both the Quickstart and the Atlas GameswebsitedescribePlanegeaas a world filled with both wizardly wight and existent - life animals from different eras of worldly concern ’s pre - history , citing Mammoths , Pterodactyls , and the T - Rex as wild beasts thespian can run across . This " grab - grip " approaching to pre - historical megafauna does wilfully ignore how Mammoths and Dinosaurs lived in completely dissimilar eras , or thatPterodactyluswent extinct farsighted beforeTyrannosaurus Rexevolved . Planegeaseems to be full of paleontological anachronism like these .
And that ’s fine!Planegea , like otherDungeons & Dragonssettings with dinosaursor extinct mammals , is in the end meant to be a work of fantasy teeming with astonishing impossibilities and tremendous improbabilities . Compared to the clamant display of magic , sinewy Draco , and expiry - defying feat of adventurers in Planegea , a few prehistoric species from different eras co - mingling do across as plausible by comparison .
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Source : Atlas Games

