Dungeons & Dragons: Honor Among Thieves
Most fantasy configurations in act games likeDungeons & Dragonsare carbon copies of Graeco-Roman lit likeLord of the Rings- most , but not all . The following play games consciously go against from the touchstone , Dungeons & Dragons - same fantasy mold with novel issue on conjuring trick , allusions to non - chivalric European cultures , and a willingness to go gonzo with mail - modernism and outlandishness .
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Some of theroleplaying game settingsbelow didder up this classical formula by drawing from genuine - living history and cultural legends distinct from the Norse / Finnish mythology that urge early fantasy novels . Other biz preferences set out to invert and subvert the definitive tropes view in illusion worlds , introducing freaky schools of magic and search the distorted implications of worlds where being a roving as if by magic vote out for hard currency is a viable calling path . Either way , the worlds of these game are n’t your typical phantasy kingdom .

Creative Fantasy RPGs - RuneQuest & Glorantha
First published in 1978,RuneQuestbuilt off the formula established byDungeons & Dragonsand bring some novel twists . First , the secret plan organization did n’t use persona classes , or else let players choose from a vast lean of skills to create their own unique larger-than-life fictitious character . Second , RuneQuesttook place in the vividly - draw fancy world of Glorantha , a unique setting styled after the mythology and cultures of the Bronze Age , where valiant poor boy ride to war for the aureole of god and tribe , extremely low frequency are human - shaped plants , craze worship the ability of Runes , and the humanity is literally flat .
Creative Fantasy RPGs - RIFTS: The Most Popular RPG Nobody Actually Plays
Published at the dawn of the nineties , RIFTSwas an RPG made for veteran roleplayers , with infamously complicated rules and a kitchen - sink world that fuse heroic phantasy , science fiction , post - apocalypse , and hacker elementsinto one demented whole . A typicalRIFTSgame ( assuming role player are uncoerced to pilot the complex mechanics ) takes place on an Earth devastate by a nuclear Revelation that opened vena portae to both alien worlds and kingdom of magic . This lead to scenario where a phantasy venturer , psychic , power - armored super - soldier , and Atlantean Vampire Hunter might embark on a quest to give chase the Four Horsemen of the Book of Revelation through a portal leading to another galaxy .
Creative Fantasy RPGs - Dungeons & Dragons: Planescape
There are fantasy stage setting inDungeons & DragonslikeDragonlanceand theForgotten Realms , classic example of Tolkien’sLord of the Ringsfantasy archetypes , and then there’sPlanescape- a surreal setting sop in experiential doctrine , which wound up animate the classic computing machine RPGPlanescape : Torment . Between the realms of Heaven , Hell , Mechanus , and Limbo , the urban center of Sigil lie at the core of the Great Wheel , a metropolis whose door precede to any setting in theDungeons & Dragonsmultiverse if one has the correct key . The various sect of Sigil engage in philosophic knife - combat that can falsify and reshape reality , while the mysterious Lady of Pain murders any god who enters Sigil , along with any fool who dares to worship her as a goddess .
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Creative Fantasy RPGs - Spire: The City Must Fall & Heart: The City Beneath
The two signature playact games of plot studio Rowan , Rook and Decard are two sides of the same coin - the coin in question being a familiar yet weird twirl on western fantasy . InSpire : The City Must diminish , players take on the office of dark elf insurgents , assassinator , and unlawful mages waging a war of resistance against the cruel , cybernetic high elves , who conquered their towering metropolis of Spire . The vast underground labyrinth beneath spire is the setting ofHeart : The City Beneath , a dreamlike , horror - tinged take on the dungeon - crawlinggenre pioneered byDungeon & Dragons . Desperate , fortune - seeking adventurer delve deeply into the titulary Heart , a bread and butter , shift keep with secrets , treasure , and enemies that produce all the more warped and grotesque the deep you travel . These are the stark games for participant who enjoy study likeHouse of Leaves(or want to toy a sorcerer with a colony of magic bees live in their chest ) .
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