Summary

ForShonen Jump’sThe Elusive Samurai , the consensus is generally in favour of it being seen as one of Summer 2024 ’s most surprising and beautiful off anime debuts . The series is dilute with gorgeous animation , vivacious color pallet , and an eclectic cast of characters whose humourous energy undercuts the wonderful violence erupt in the historical Kenmu Restoration time period . But the animation ofThe Elusive Samurairecently came under flak in episode # 4 for its invigoration , with similar issues show up in episode # 5 .

The Elusive Samuraiwas a nimble hit for its first installment , with its succeeder resulting ina sudden heightened demand for the original mangaby Yusei Matsui . The series is praise for its visuals , including a filmic presentation and animation style that prioritizes motion , ensue in beautiful battles and a sense of joy in even the most disorderly segments .

Despite the serial generate breakout characters like Suwa Yorishige , the use of CGI inThe Elusive Samurai’sanimation for episode 4 and 5 is hard to overtop , even if it is justifiable .

Naruto in a battle pose, throwing a kunai while he holds three more. Behind him, Kaguya and Madara can be seen.

The Elusive Samurai Uses Extensive CGI in Episodes #4 and #5

A Frequent Anime Fan Gripe Re-Emerges

For anybody bother by the enjoyment of CGI , even if some3D CG anime is among the mass medium ’s good , The Elusive Samuraiepisodes # 4 and # 5 using this technique might feel disappointing in luminance of its graceful traditional work . After all , the series manage all forms of movement with grace and creativity , such as the abstractionist rendition of Tokiyuki ’s pulse - ram fight with Muneshige Godaiin . But the nature of the archery challenge between Tokiyuki and Sadamune , direct place largely in an enclosed space on hogback with dogs as move targets , it ’s clean apprehensible .

As Etienne Law on X explores the episode , there are serious and bad point to this use , as it ’s fair to concede that this animation sequence might have been more demanding or even unreasonable if done traditionally . secure points raised about the animation let in unattackable modeling and good renditions of POV jibe , yet the cons let in vapid backgrounds and typically lifeless 3D movement . It ’s jarring to see this succession done this way , regard by Law as " a horse kick in the facial expression " , especially when seeing how good combat and motion can count in 3D CG like inKengan Ashura .

The Elusive Samurai Episode #5 Returns to Traditional Animation

CGI Did Not Overstay Its Welcome

Whether the 3D CG will return is anybody ’s guess . Still , it was used for consideration in which not simulating television camera effort and shifting perspectives expeditiously would have look static or wearisome . The Elusive Samuraiepisode # 5 terminate the archery challenge and pronto generate to a traditional introduction , prompting the sensible question of whether viewers can wait similar change in the future . Still , it ’s a ease for fans that this is still a rarified occurrence for the series , alternatively of predominant , bad 3D CG causingBerserkto be believe well left unadapted to anime .

Given how much of the series feature various , brilliant combat sequences , including a thrilling chase coming in episode # 6 , it ’s fair to be apprehensive , particularly for new fan just discovering the show . The problematical Samuraiis good enough to pass the Three Episode Rule , if not ignore it , but import like these are often shake up for devotee . However , it ’s a much better scenario than wait through two whole season of theKingdomanime for thing to improve . So , The Elusive Samurai’suse of 3D CG spiritedness for now is at least a mild , passing vexation .

Source:@law_etienne(X )

Solo Leveling - Baek Yonhoo, Cha HAe-In and Sung Yinwoo

imagery from The Boy and the Heron

The Elusive Samurai episode #4 Sadamune staring Tokiyuki down

The Elusive Samurai Three Episode Rule

Custom image by J.R. Waugh

The Elusive Samurai epsiode #6 release Sukefusa