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Star Wars nefarious : Revenge at Lastis the upcoming expansion for Disney ’s pop villain - led tabletop plot . The first game in theStar Wars - basedVillainousspin - off , Power of the Dark Side , launched in August 2022 with iconic villains such as Darth Vader , Kylo Ren , General Grievous , Asajj Ventress , and Moff Gideon , and its 2023 expansion , Scum & Villainy , introduce three more villain in the kind of Boba Fett , Cad Bane , and the Empire ’s Seventh Sister , with each character receive their own unique objective and ability .
WithRevenge at Last , Darth Maul and Captain Phasma will be join the roll , with their objectives drawing from the quality ' extensive lore . histrion will be able to pock the once Sith Lord and crime boss against the First Order commander directly in a standalone biz or combine the expanding upon with the other packs to haveseveral villain competing to attain their goalsat once . To celebrateRevenge at Lastbecoming usable for pre - order on June 24 , Game Development Manager Mike Mulvihill answered some of Screen Rant ’s questions regarding the fiber ' lore , objectives , and gameplay .
ScreenRant review Scum & Villainy , the first Star Wars Villainous expansion sport Boba Fett , Cad Bane , and Seventh Sister as all - new foes .

“Their Characters Have Such Unique Motivations”: Why Maul And Phasma Were Chosen For The Revenge At Last Expansion
Screen blah : TheVillainousgames all have the more devious characters from Walt Disney - have informatics at the cutting edge , each with their own specific destination . When bringing Darth Maul and Captain Phasma to the secret plan , what were the key element in defining their objectives and setting them aside from other Sith and Imperial or First Order characters from the foundation game and the previous expanding upon ?
Mike Mulvihill : We select Darth Maul and Captain Phasma , two of the most iconic Star Wars scoundrel , because their characters have such alone motivating within the Star Wars Universe . Leaning on their personality , we were capable to comprise totally different biz mechanic and play patterns never before done on any previousStar Wars Villainoussets .
For Maul , our team felt revolutionize by his post - condemnable storyline in the Star Wars Rebels enliven series . In the game , he only has one specific aim – to defeat the Jedi . But that is not enough – When playing as Maul , players must do it by tricking a Hero into being his apprentice first and manipulating the Hero into vote out one of their Heroic ally . The player also have a unique objective as Captain Phasma . As leader of the First Order Army , her goal is to develop and push the First Order Stormtroopers until she has Officers at every location .

Screen harangue : retaliation at Lastnotably cover two character whose main traditional knowledge stem from out of doors of the resilient - action mechanism movies - Despite his popularity , Maul only appeared in live - activity inThe Phantom Menaceand shortly via a holograph inSolo , but much of his narration was explore in twirl - off series such asThe Clone WarsorRebelsfor model , while Phasma ’s backstory was book for the twist - off novelPhasma , or comic book runs despite her appear inThe Force AwakensandThe Last Jedi- so while these character do have their fanbases , was it an intentional choice to comprise chemical element of this deeper lore intoVillainousto bring it to yet another hearing who may only have been familiar with the movies ?
With Maul ’s role inRevenge at Last , in particular , with the character having such a long arc across theStar Warstimeline , is there a specific part that you pulled from for the game ? For representative , is this from his time before and duringThe Phantom Menace , during theClone Warsa decade later , or some meter in between then and hisfinal showdown with Obi - Wan inRebels ? The approximation of “ revenge ” indicates that it could be after his confrontation with Obi - Wan inThe Phantom Menace , at least .
Mike Mulvihill : Disney and Lucasfilm have always been awful at giving us all the resources we demand to create immersive news report with rival mechanics . That emphasis on quality gameplay is our signature calling placard at Ravensburger , and we take that very seriously . For all theStar Wars Villainousexpansions , we researched the baddie from multiple media representations to germinate a fun and unique experience that is truthful to the Star Wars universe and the fan ’s expectation .

For Maul ’s role , we had done rich diving into the three phases of his life – Sith Lord ( Phantom Menace ) , criminal drawing card of Crimson Dawn ( Solo , Clone Wars ) , and , eventually , as the retaliation - seek Sith on a power - hungry violent disorder to ruin the Jedi ( terminal ofClone WarsandRebels ) . We select to focus on that last form to really entrance Maul ’s story and personality into the unique gameplay mechanics you see in the final ware .
For Captain Phasma , we bet at key storyline moments from multiple sources , includingThe Force AwakensandThe Last Jedi , and incorporate them into her Fate deck of cards .
Screen fustian : Revenge at Lastcan be mixed with the otherStar Wars Villainoustitles or played on its own . With Darth Maul and Captain Phasma stemming from two unlike epoch of theStar Warstimeline , what breathe in you to pit these two role against each other inRevenge at Last ?

Custom Image by Katarina Cimbaljevic
Mike Mulvihill : With eachStar war Villainousexpansion , we endeavor to include at least one character who is a Force user and one non - Force user . We slotted Maul in as a back grapheme long before we actually started conceive this solidifying . So , our goal after that was to see a non - Force character that could stand on their own with his Villain grapheme . We had covered bounty hunters and rogue assassins with old sets , and we wanted someone who was an official non - Force Villain theatrical role that would be part of the Imperial or First Order effect . Captain Phasma tick all those box .
We also bed the idea of receive dissimilar timeline in the same mathematical product . The Star Wars Universe has such a rich and deep timeline that one of our goals is to have as many unlike eras represented as possible .
Star Wars is known for make some of the most telling villains in account . Many of them were hefty in terms of rank , influence , and strength .

Custom Image by Glenn Bunn
“Both Characters Have Unique Game Engines”: How Phasma And Maul’s Gameplay Will Work In Star Wars Villainous
Screen bombast : These two character have very different skillsets , with Maul mainly lie with for using his double - bladed lightsaber and Force power and Captain Phasma being more of a tactician in her role as acommander of The First Order ’s Stormtroopers . Can you rarify more on how this will bear upon gameplay and what players can expect from these two different glide slope to state of affairs ?
Mike Mulvihill : Correct – in the game , both characters have unique game engines , but like allStar Wars Villainoussets , they also share a rum focus – destroying the Heroes !
InStar Wars Villainous : Revenge at Last , Maul is a retaliation - push back master key manipulator looking to ruin the Jedi . His Vanquish action does n’t remove Heroes from play , but , or else , reduces their Strength . When a Hero ’s Strength goes down to zero , he “ recruits ” and rebuilds their Strength so they can go on to fight Heroes at Maul ’s command .

In the game , Captain Phasma is focused on right away damaging the Heroes , or as she calls them , “ Rebel Scum ! ” For every Hero defeat , she can scout out which ‘ troopers she wants to promote and indicate that with a new colored Pauldron token . fan will quickly recognise that First Order Stormtroopers point their membership using colored pauldrons on their right shoulder – Those without pauldrons are of the humiliated rank , a Squad Leader ’s is bloodless , a Sergeant ’s is opprobrious , and an Officer ’s is ruby . In the game , players will need to post four Officer - ranked Stormtroopers in Captain Phasma ’s four locations to win the game .
Screen Rant : Are there any other specific elements you ’re particularly looking forrad to players break during their time playingRevenge at Lastwhen it releases this Summer ?
Mike Mulvihill : We ’re really excited about these two Villain sets as they loan themselves to new and open play . These Villain characters fit great with the existing one in theStar war Villainousline and make for intriguing interactions . role player can mark Maul against Darth Vader in the game as they essay to win over the Heroes to bring together their side . Having Captain Phasma compete against other non - Force users in the plot lets thespian feel aggressive gameplay and hone their posting direction skills .
As always , our Art Director Jake Breish led ourVillainousdesign squad to make the quality aesthetic Star Wars andVillainousfans have total to expect from Ravensburger .
There are some deep cutting and cool down things to note . For example , Captain Phasma ’s Fate card(Restriction)We Know What You Didcomes from the backstory risible about Captain Phasma after the events inThe Force Awakens , and since she is the head of the Army and not the Navy , the graphic symbol in the biz only has one ship . The Holocrons ( both Sith and Jedi ) also diddle an important theatrical role in Maul ’s strategy in the game , and Emperor Palpatine makes a very unwished-for visual aspect in Maul ’s Fate card(Effect)“You Have Been replace " .
This interview was conducted via email , so some solvent have been restructure and gently edit for clarity .
Star Wars Villainous : Revenge at Lastis currently available for pre - order of magnitude and will be release on July 21 , 2024 .